The Animals Some animals have found a Zombie Apocalypse the perfect place to thrive, So much flesh to consume... Yum!
Rats & Crows Rats and Crows will spawn pretty much everywhere, they will eat any corpse in their path, this can be very annoying as they may take the flesh you need to Survive, but stress not if you kill one you can eat it so not all lost.
Weapons Weapons will be very important items in your Survival, you can find most Weapons by looting Structures, although you can craft some, the best ones are only found.
-Sentry Gun- A Sentry Gun will stand wherever you place it and be on the look out for any Zombies it comes across. When you place it down, it will be empty, you will need to load it with some Sentry Gun Bullets, When you do this the Sentry Gun will come online and start looking for threats, Each case of Bullets will last 5 minutes
before it becomes empty and needs reloading.
You can find pieces of the Sentry Gun in Loot Chests, craft them together to create a Sentry Gun
If you would like to move you Sentry Gun, Just Sneak and Interact with it.
-Guns- Guns will play a vital role in keeping you alive, To reload your gun when it is empty just have the correct Magazine in your off hand and shoot the empty gun.
Baretta 92fs Magazine = 13
Bullet Damage = 8
Cooldown in Seconds = 0.2
Launch Power = 0.8
Rarity = Common
Glock17 Magazine = 17
Bullet Damage = 8
Cooldown in Seconds = 0.3
Launch Power = 0.8
Rarity = Common
Glock19 Magazine = 15
Bullet Damage = 9
Cooldown in Seconds = 0.25
Launch Power = 0.8
Rarity = Common
Mac11 Magazine = 32
Bullet Damage = 8
Cooldown in Seconds = 0.1
Launch Power = 0.8
Rarity = Uncommon
Micro UZI Magazine = 20
Bullet Damage = 9
Cooldown in Seconds = 0.15
Launch Power = 0.8
Rarity = Uncommon
Micro UZI (Suppressor) Magazine = 20
Bullet Damage = 10
Cooldown in Seconds = 0.15
Launch Power = 1.0
Rarity = Rare
SCAR H (Sand) Magazine = 20
Bullet Damage = 18
Cooldown in Seconds = 0.1
Launch Power = 2.0
Rarity = Very Rare
Flare Gun The Flare Gun is the rarest Gun in the add-on, shoot it into the sky and a Supply Drop will fall to the ground.
Use a Crowbar on the Supply Drop to get the Loot inside
Zombies will be attracted to the moving box in the sky and the loud bang of the Flare Gun so once it has dropped open it as fast as possible
-Melee- Melee Weapons are craftable and will be very important in those moments where a gun runs out of bullets
Wooden Baseball Bat
Metal Baseball Bat
Black Metal Baseball Bat
Razor Wire Baseball Bat
Crowbar
The Crowbar is also used to open a Supply Drop and obtain the loot from Burned Out Cars
Iron Frying Pan
Steel Frying Pan
Combat Knife
Sledge Hammer
The Sledge Hammer is also used to collect Steel Ingots from a Burned out Car
Katana
The Katana is not craftable and can only be obtained by trading with the Katana Trader
Explosives Use one of these explosive devices to gain the edge on the Zombie threat
Proximity Mine A Proximity Mine will explode when an entity get to close
Grenade
Throw a Grenade and it will do what a grenade should do..... Go Boom!
Dynamite Light the Dynamite with a flint and steel and then be somewhere else!
Dynamite (Extended Fuse) The extended fuse will give you an extra 7 seconds to get out of there!
Ammo Creation Creating your own ammunition will give you a great advantage on all your friends who are still looking in structures and on the Zombies of course!
First thing is first, You will need to get some ingredients.
Sulfur Ore and Potassium Nitrate Ore can be found in Desert and Mesa Biomes, dig down to "Y" axis 30 to have more of a chance to find them both.
Charcoal Powder is another ingredient you will need.
Once you have the Charcoal Powder and the Ores, craft them together to create some Pure Gunpowder
Now you have Pure Gunpowder the rest is easy...Well easier!
The Bullet Press The Bullet Press is a Machine that will create the exact Magazine you need for you gun.
By sneaking plus Interacting and just interacting you can choose the Magazine you would like to make.
Use sneak and interact as the "next" button and no sneak and interact as the "confirm" button
When you are choosing what ammo to make you will have 5 seconds in each menu before the machine resets to default, this is because there is no "back" button.
When the bullet press is in default mode when it says "choose your weapon", this will be the only time you can recover the bullet press if you would like to move it.
You can recover the Bullet Press by sneaking and interacting on the default screen holding a Crowbar.
The parts for the Bullet Press can be found in chests
Crafting your Survival In the early game you might want to craft a few things to help you on your way.
Wooden Armor
Carving Knives Carving Knives are used to harvest Organs from a Corpse
Cleavers Cleavers are used to get Infected Bones from a Skeleton
-Coloured Iron- Some Items will need different coloured Iron to craft them, Some items may need Steel Ingots to craft them, Steel Ingots can be obtained from looting a Burned Out Car with a Sledge Hammer
Black, Blue, Red and Yellow Iron Ingots
-Storage Bags- Storage bags are used to store more then you can carry in your inventory. Once crafted place it on the floor and it will hop on your back, if you would like to drop the bag just sneak and jump at the same time.
-Sleeping Bags- Sleeping Bags can be placed anywhere, Interact with the Sleeping Bag to set your checkpoint, even if you pick the Sleeping Bag up your Checkpoint is still saved.
-Medical Kit- Medical Kits can be crafted to give you a Massive Health boost when you really need it. The Medical Kit will need 9 items to be crafted. You can find all these items in chests. You can either use Aspirin or Ibuprofen to craft the Medical Kit.
-The Collectables-
As well as trying to stay alive for more then a day you can now set yourself a side quest to collect all the Newpapers featuring headlines of the oncoming storm that we now know was the end.
You can place them on Newspaper Stands to show off to your friends.
Craft the Newspaper stand
-Body Armor- Super Light Weight, Light Weight, Standard, Heavy Duty and Super Heavy Duty.
These can all be found in chests
Super Lightweight Body Armor - 50 Durability - 2 Protection
Lightweight Body Armor - 100 Durability - 3 Protection
Standard Body Armor - 200 Durability - 4 Protection
Heavy Duty Body Armor - 300 Durability - 5 Protection
Super Heavy Duty Body Armor - 500 Durability - 7 Protection
-CB Radio-
The CB Radio can be found inside Watch Tower Structures, you will need a battery to power the Radio. Give the Radio a Battery and it will turn on. Interact with the Radio and it will call for help and 3 Special Forces Soliders will spawn around you ready to kill every Zombie in their path.
When you use the Radio the battery will run dry, You will need another Battery to call for help again
-The Cure- First thing first, look in all structures for o2 Canisters, collect as many as you can, When you have found some find a Mesa Biome and talk to the guy in a Hazmat Suit. The Hazmat guy will trade Empty Vials for o2 Canisters.
Now you have the Empty Vials you are gonna need Zombie Blood!
Kill any zombie and interact with the corpse to get a Vial of Blood, Collect as many as you can because not all of them will be effective.
Next you need the Antidote, these can be found inside Loot Chests
One you have found these items you can craft the Cure
8 Vials of Blood with 1 CDCKG85 Antidote will give you 8 Vials of the Cure (Unmixed)
Insert the unmixed cure into a Vortex Mixer and wait 20 seconds this will mix the Cure so it can be used.
-CURING A ZOMBIE-
Interact with a Zombie holding a Cure and the Zombie will scream and be changed into a Human, just like the Vaccinated Humans, Once they have been cured you can breed them.
Use a Toblerone on a Cured or Vaccinated Human to start the breeding process
Cured or Vaccinated Humans will not live for very long, the Cure/Vaccine isn't full proof just yet!
The Cured humans that grow from babies will NOT have a reduced life span, they will live forever like vanilla Villagers, You can trade with them for as long as you like. When a bred Cured is fully grown it will have one trade table, it will not change it's trades.
Give the Default Cured an item of clothing to determine what role they will play in your new world.
Blacksmith Give the Default Cured a Leather Apron and it will become a BlackSmith.
The Blacksmith will trade you tools and weapons made from iron, Diamond and Netherite.
The Blacksmith can mainly be found near a Crafting Table, making more tools for you.
The Blacksmith can be tempted by a Tin of Chicken Soup.
Farmer Give the Default Cured a pair of Blue Dungarees and it will become a Farmer.
The Farmer will move around on your Farmland planting any seed it has in it's inventory. Give it any seed and it will start the farming process for you. The Farmer will break any crop when it is fully grown and keep it in it's inventory until you collect from it.
The Farmer can be tempted by a Tin of Vegetable Soup.
Police Officer Give the Default Cured a Police Officers uniform and it will become a Police Officer.
The Police Officer will not randomly move around, they will stay in a fixed point untilthey see a Zombie then they will move close to shoot the Zombie with it's P92.
You can bring the Police Officer back to where you want it by temping it with a Tin of Spam. Alternatively you could block the Officer in and have it shoot from a fixedpoint.
The Police Officer will have no trade table, it is just used for your protection.
Horse Handler Give the Default Cured a Red Tweed Jacket and it will become a Horse Handler.
The Horse Handler will trade you everything you need to get a Horse ready for a run, including Armor and Saddles.
The Horse Handler can be found hanging around Hay Blocks collecting Wheat for the horses.
The Horse Handler is the only place you can get a Horse Vaccine.
The Horse Handler can be tempted by a Tin of Tomato Soup.
Book Keeper Give the Default Cured a Blue Waistcoat and it will become a Book Keeper.
The Book Keeper will randomly wander around but can be found mostly near a BookShelf,
If your give it a Deck of Cards in return it will give you a Randomly Enchanted Book.
The Book Keeper can be tempted by a Tin Of Beans just in case you would like it to follow you.
Explorer Give the Default Cured a Brown Leather Coat and it will become an Explorer.
The Explorer will have a vast array of items to trade you, things that come from all over the Minecraft World, The Explorer has traveled around so you don't have to.
The Explorer can mainly be found near BookShelves planning it's next adventure.
The Explorer can be tempted by a Tin Of Spaghetti Hoops just in case you would like it to follow you.
Genetic Scientist
The Scientist will trade you vials of animal vaccines, these vaccines can be used on the respective animal to allow them to stay immune to the Zombies.
You can find the scientist hovering near brewing stands
The Scientist can be temped by a tin of Tuna
Giving the Default Cured either a White T-shirt or a Blue Hoodie will turn them into a civilian, these guys wont trade or do anything other then populate your area.
They can be tempted with a Tin of Beans.
-Player Vaccines- Vaccinating yourself is pretty straight forward, You can find Mouth Swabs in Chests, Use a Mouth Swab by right clicking when holding it.
When you have a used Mouth Swab craft it with a Vaccine and you will have a Player Vaccine
The Vaccine for Players will only last 15 minutes or until you die, Be warned the Vaccine does not make you immune to the Gang Leaders. When Vaccinated you can go about doing what ever it is you want.
-Razor Wire-
Razor Wire can be crafted with these items
Razor Wire will damage any entity that walks through it
-Food- Sheep, Cows, Pigs and Chicken will not drop the food you require to survive in this add-on.
Instead you will have to loot structures to find canned and boxed food to keep you alive.
You can also find canned food by fishing
-Night Vision Goggles- These can be found in Chests inside Structures Night Vision Goggles will give you the night vision effect for as long as you are wearing them. They are a very delicate piece of equipment, they will not last long if they are damaged.
-Water Lung-
These can be found in Chests inside Structures Water Lungs will allow you to breath underwater for as long as your wearing it. They are a very delicate piece of equipment, they will not last long if they are damaged
-Dingy- Dingy Boat have been added for faster travel over the water, it can carry four entities including yourself.
You will find Dingy Boats in the Oil Rig Structures, you will be garanteed one from this structure. You will need the Air Spray to inflate the Dingy You can attach a Lead to the Dingy if you prefer not to deflate it.
-Burned Out Car- Interact with a Crowbar to find some loot that was left behind
Interact with the Sledge Hammer to get rid of the Car and get some Steel Ingots
-Walmart Shopping Bag- Sneak and Interact with the Shopping Bag to get some Food Items
-BLOOD MOON-
During a Blood Moon event each Zombie Hoard Leader will summon 10 Runner Zombies, You can sleep through the event just in case that sounds like to many Zombies!
-Zombie Animals- Some animals will still spawn in your world, if they get attacked by a Zombie they will become an undead version of themselves
Structures Each structure will have a random amount of loot inside, search as many as you can to get all the loot you need!
Any issues please comment below, Remember to play in experimental mode to enjoy this addon.